The World
The old world ended at precisely 11:22pm, on the fourth of
December, 2033.
In the preceding decade, advances in human cloning had led to
the development of the ultimate weapon - the expendable human clone
soldier.
Mass produced in cloning factories, and armed with the type of
organic intelligence that robots could never match, these clones
replaced traditional soldiers at the frontline. Unlike previous
conflicts, wars over dwindling resources could now be waged cheaply, and
without the ethical constraint of the previous wars.
Nations begun aggressively expanding their borders, seeking
more resources to create an ever bigger clone army. The entire planet
soon became embroiled in an unprecedented world war.
Until 11:02pm, on the fourth of December, 2033.
In their final moments of desperation, besieged by millions
upon millions of clone soldiers, one nuclear-armed superpower launched
all of their nuclear arsenal. Before the last missile left its silo, the
hair-trigger automated defense systems of every other nuclear
superpower responded in kind. Millions of nuclear-tipped missiles flew
past one another in mid-flight. Anti-missile defenses spewed forth, but
no superpower had an adequate defense against everyone else. According
to the survivors, the skies turned red as some of the missiles were
intercepted...
... and at precisely 11:22pm, on the fourth of December, 2033 -
the remaining missiles struck their targets.
With the mutual destruction of the old governments, the power
they once held was now distributed amongst surviving military factions.
Mostly made up of real human armies who had sought shelter in
underground command posts, they soon aligned themselves with the major
corporations that emerged from the ashes.
Equipped with only old world weaponry that survived in the
underground bunkers, these armies for hire would soon become embroiled
in the next big battle between the corporations - the race to rebuild
the human clone soldier.
Factions in the New World
Mercenaries -
Blackshot is one of the world's leading mercenary groups. Bound by a
strict code of conduct, Blackshot mercenaries are expected to fulfil the
terms of their contract to the letter, as stipulated by their
employers. As Blackshot is a large multinational group, there have been
many cases where Blackshot mercenaries were employed by the opposing
corporations. In every case, it has been a fight to the death.
Corporations
Gaia Inc (Gaia) -
The post-apocalyptic energy conglomerate that owns the majority of
nuclear reactors found on every continent. This gives Gaia an abnormally
large influence in the affairs of every New World government, as
everyone is dependent on them for their energy production. Gaia is an
active participant in the recovery of Old World technology, and in the
research and development of new ways to produce energy. Its nuclear
reactor facilities and research laboratories are often the sites for
bloody skirmishes.
The Cloners - This corporation owns all
of the surviving cloning factories. Unlike the Old World superpowers,
they are dependent on other companies such as Gaia for energy to produce
their clones. Given the wanton destruction of natural resources in the
nuclear exchange, the current scarcity of material and technological
know-how has resulted in only a very limited number of clones to be
produced. These current clones are also less adept on the battlefield
relative to their Old World counterparts, since Old World clone command
centres that housed all the advanced clone technology were the first to
be destroyed in the nuclear showdown. The Cloners are aggressively
pursuing cloning technology, and often employ mercenaries to defend what
remaining cloning installations it possesses.
Gameplay!
BlackShot Europe is not available for players
located in the
USA, Canada, Korea, China, Japan, Singapore and Malaysia.
http://twowar.com/games/game_download_process.asp?code=blackshot_obt_1
or
http://twowar.com/games/game_download_process.asp?code=blackshot_obt_3